Provides classes to create, recognize, load and save gestures.
Interfaces
Classes
| Gesture |
A gesture is a hand-drawn shape on a touch screen. |
| GestureLibraries |
|
| GestureLibrary |
|
| GestureOverlayView |
A transparent overlay for gesture input that can be placed on top of other
widgets or contain other widgets. |
| GesturePoint |
A timed point of a gesture stroke. |
| GestureStore |
GestureLibrary maintains gesture examples and makes predictions on a new
gesture
|
| GestureStroke |
A gesture stroke started on a touch down and ended on a touch up. |
| GestureUtils |
Utility functions for gesture processing & analysis, including methods for:
- feature extraction (e.g., samplers and those for calculating bounding
boxes and gesture path lengths);
- geometric transformation (e.g., translation, rotation and scaling);
- gesture similarity comparison (e.g., calculating Euclidean or Cosine
distances between two gestures).
|
| OrientedBoundingBox |
An oriented bounding box
|
| Prediction |
|