| java.lang.Object | ||||
| ↳ | android.renderscript.BaseObj | |||
| ↳ | android.renderscript.Script | |||
| ↳ | android.renderscript.ScriptIntrinsic | |||
| ↳ | android.renderscript.ScriptIntrinsicYuvToRGB | |||
Intrinsic for converting an Android YUV buffer to RGB. The input allocation should be supplied in a supported YUV format as a YUV element Allocation. The output is RGBA; the alpha channel will be set to 255.
| Public Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Create an intrinsic for converting YUV to RGB. | |||||||||||
| Convert the image to RGB. | |||||||||||
| Get a FieldID for the input field of this intrinsic. | |||||||||||
| Get a KernelID for this intrinsic kernel. | |||||||||||
| Set the input yuv allocation, must be  U8(RenderScript). | |||||||||||
| [Expand] Inherited Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|  From class
  android.renderscript.Script | |||||||||||
|  From class
  android.renderscript.BaseObj | |||||||||||
|  From class
  java.lang.Object | |||||||||||
Create an intrinsic for converting YUV to RGB.
 Supported elements types are U8_4(RenderScript)
| rs | The RenderScript context | 
|---|---|
| e | Element type for output | 
Convert the image to RGB.
| aout | Output allocation. Must match creation element type. | 
|---|
Get a FieldID for the input field of this intrinsic.
Get a KernelID for this intrinsic kernel.
Set the input yuv allocation, must be U8(RenderScript).
| ain | The input allocation. | 
|---|